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The Path of Ascension
- Fantasy
- Sci-Fi
- Romance
Pickwick as an Amazon affiliate earns from qualifying purchases.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple who give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks...
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In Unity territory, power and public perception go hand-in-hand, empowering an elite class of cultivators. For most, becoming a cultivator – a superhero or supervillain – is impossible.
On his 18th birthday, Shane receives a cryptic message from his absentee father that puts everything he’s known into question. Shane learns that he has the bloodline of the Wishmaster, the most powerful criminal in the universe... and that he has the ability to grant people’s wishes.
The more Shane experiments with his wish granting ability, the more incredible it seems. The road of cultivation is difficult, requiring time and resources. By granting wishes, Shane can gain skills, items, and stat points. His growth potential seems limitless.
The Wishmaster has many descendants, so the competition to succeed him is steep. Until Shane is strong enough, staying hidden is imperative. But Shane is determined to get strong – fast.
His plan? Progress through the ranks of heroes while concealing the true source of his powers.
The gods chose him. He said no.
After his parents died, Alex Roth had one desire: become a wizard. Through hard work, he was accepted into the University of Generasi, the world’s greatest academy of wizardry...
Fate, however, had other plans.
On his eighteenth birthday, he is Marked by prophecy as one of his kingdom’s five Heroes, chosen to fight the Ravener, his land’s great enemy. But his brand is 'The Fool'. Worst of the marks.
Rather than die or serve other Heroes like past Fools, he takes a stand, rejects divine decree…and leaves. With his little sister, his childhood friend, and her cerberus, Alex flees for the university, hoping to research the mystery of the Ravener. He’ll make lifelong friends, learn magic from mad wizards, practice alchemy, fight mana vampires and try to pay tuition.
There’s one small problem. The Mark insists on preventing the Fool from learning and casting spells, while enhancing skills outside of divinity, combat, and spellcraft…
…that is, unless he learns to exploit the hell out of it.
Explore a coming of age magic academy fantasy with a weak-to-strong progression into power, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.