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The Rogue Dungeon
- Fantasy
- Action
- Adventure
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Build. Evolve. Conquer. Welcome to the Dungeon...
Roark von Graf—hedge mage and lesser noble of Traisbin—is one of only a handful of Freedom fighters left, and he knows the Resistance’s days are numbered. Unless they do something drastic…
But when a daring plan to unseat the Tyrant King goes awry, Roark finds himself on the run through an interdimensional portal, which strands him in a very unexpected location: an ultra-immersive fantasy video game called Hearthworld. He can’t log out, his magic is on the fritz, and worst of all, he’s not even human. He’s a low-class, run-of-the-mill Dungeon monster. Some disgusting, blue-skinned creature called a Troll. At least there’s one small silver lining—Roark managed to grab a powerful magic artifact on his way through the portal, and with it he might just be able to save his world after all.
Unless, of course, the Tyrant King gets to him first …
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Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.
Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?
Life's a game. At least it is for everyone stranded in Viridian Gate Online, the only RPG where you can swap the apocalypse for an avatar and a fist full of magic…
Thirty-two-year old Jack Mitchell knows he won't survive the impact of the massive asteroid hurtling towards Earth. After all, he's not one of the handful of lucky lottery winners scheduled for rescue. But he did luck into a NexGenVR capsule, which means Jack can risk a one-way trip to the world of Viridan Gate Online (V.G.O.), an ultra-immersive fantasy role-playing game. Taking that leap of faith, though, means permanently trapping his mind in the game and killing his body in the process.
Worse, one in six die during the transition, and even if Jack beats the odds, he’ll still have to navigate a world filled with vicious monsters, domineering AIs, and cutthroat players. And when Jack stumbles upon a secret conspiracy to sell off virtual real estate to the ultrawealthy—transforming V.G.O. into a new feudal dark age—the deadly creatures inhabiting Viridian Gate’s expansive dungeons will be the least of his concerns.
If Jack can’t game the system, he’s going to be trading in a quick death for a long, brutal one. Oh well, at least he gets a dragon…