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- Fantasy
- Action
- Adventure
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Chase Berrymore dreams of adventure, excitement, and getting the heck out of her pastoral halven village. But when adventure finds her, she'll be scrambling to save her family and friends from a necromancer's wrath. Outmatched in almost every way, she'll have to use her wits, charisma, and a bit of divine favor to figure out the path to victory.
Even worse, she'll have to figure out ways to deal with the weird and nigh-immortal beings that call themselves "playas..." And she'll have to do it with the most powerful weapon she has available: words.
Violence is not her forte, but cunning, deception, and careful negotiation with unstable and self-centered sociopaths might just win the day, and save herself and her family from this horrible situation which she is absolutely not to blame for in the slightest.
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Andrew SeipleRelated Powered by prog.fan
A tight-knit group of buddy gamers. A relentless galactic conqueror. One big ol' axe and a whole bag of magic.Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla. This is what every gamer has always wanted… right?There's one major problem: War. The big baddie of the universe has come to collect another planet for his relentless march. The Brindollan Gods only have the power to hold him back for a short while, which they can only hope will be long enough to give Chris and his buddies a fighting chance. Either this team gets rid of War’s vanguard of minions and generals, giving the Gods a chance to keep him out for good... or War comes for Earth.The group is ready to dive into combat, magic, and any other obstacles that come their way. No matter what needs to be done, Chris and his buddies will always do it together.
Eddie Hunter is about at the end of his rope, so when he stumbles across an ad looking for people to farm in Long Term Immersion in the game Light Online, he can't believe his luck. Once hired he enters the game as soon as he can. Unbeknownst to him, though, the person that hired him is also doing illicit research on the pods that he and the other farmers are using. The research is rapidly discovered by the AIs that monitor the game and shut down, forcefully, by the company that runs Light Online. But the code that runs those pods has been altered, and until it's fixed Eddie and the others can't log out. Although the devs assure him that it won't take long to fix, Eddie's not so sure of that himself. Eddie entered the game to make money in real life, and as he tries to do that he finds himself getting entangled deeper and deeper in the game and with the people he meets there. But when he discovers a side of the game that the previous players had apparently never even considered, he knows he has to find a way to stay in the game.