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- High Fantasy
Lindon is born Unsouled, the one person in his family unable to use the magical Paths of the sacred arts. He uses every trick and technique he can borrow or steal to improve his life, but it seems he will never be able to join the ranks of the truly powerful.
Until the heavens descend and show him the future.
When Lindon becomes the only one who sees the approaching doom, he must leave his homeland to save it... and to see how far he can go by walking his own Path.
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese.
For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a comely young widow with the prettiest eyes...
Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins – gurvani, they call themselves – bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy – and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval Vale, along with a massive invading army of gurvani. The good people of Boval and their spellmonger have only one choice: to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands of goblins.
When the people look to him for hope, Minalan does his best, but the odds are depressing: there are multitudes of goblins, and they want Boval Vale as a staging ground for a vengeful invasion of the whole Five Duchies.
Add to his troubles a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a dour castellan, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic - all trapped in a stinking, besieged castle with no hope of rescue, and you’ll understand why Minalan is willing to take his chances with the goblins.
All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker’s son who wanted nothing more than to be a simple village spellmonger.
Today, Ruwen would finally die for the first time.
Ruwen believes this Ascendancy will herald his rebirth as a powerful Mage. Instead, a spiteful Priest, driven by vengeance, condemns him to a Class deemed worthless. This cruel twist shatters Ruwen's dreams of vindicating his parents, who disappeared shrouded in scandal and disgrace.
In the rubble of Ruwen's shattered expectations, a glimmer of hope emerges when his goddess reveals the shocking secret of a mysterious Class. A hidden path that can propel him to a destiny far greater than he ever imagined. But with this divine selection comes peril. Assassins, dispatched by hostile deities, relentlessly pursue him, determined to thwart his potential before it can grow.
Unwittingly, Ruwen finds himself at the epicenter of a celestial conflict, a millennia-old war waged between the gods themselves. Survival hinges on attaining level five, unlocking new spells and abilities crucial for disguising his identity and securing a small degree of safety. To achieve this, he must venture into the Black Pyramid, a dungeon so dangerous even the gods fear it.
Ruwen quickly discovers that his lack of combat skills, a consequence of his misplaced expectations of becoming a Mage, places him at a grave disadvantage. In this brutal environment, he must summon the strength to adapt and learn, transforming his shattered dreams into the foundation of his survival.
As Ruwen battles through challenges and quests, he discovers a destiny that impacts more than his own life. The fate of his new friends, his missing parents, and the world hinges on him successfully rising above his circumstances and embracing this unexpected path.
Vainqueur the Dragon
Vainqueur Knightsbane is your average dragon: A giant, fire-breathing lizard who loves to take naps on his golden hoard, kidnap princesses for fun, and make the life of adventurers miserable. Vainqueur's only pleasure in life is to watch his treasure get bigger, one coin at a time.
So when a would-be thief turned unwilling minion tells him about "classes", "levels", and "quests", Vainqueur wonders if maybe, just maybe, he should consider a career change.
After all, why bother hunting monsters for free when you can get paid for it?
Jackal Among Snakes
Argrave, the royal bastard of House Vasquer, went into his magic apprenticeship cruel and awkward, yet left it with a neat dignity and an acerbic wit. But beneath the veneer of self-assurance, the body’s new soul is wrestling with the dread of existence in a reality that once existed only in the pages of fantasy.
In the blink of an eye, a wiki editor’s deep and somewhat unhealthy understanding of a game becomes useful, usable knowledge when he inexplicably replaces the once-cruel royal bastard. Before he can start to push his frail body to use his deep understanding of the lore to handle the imminent apocalypse, or go off to stop an invasion, there’s a more personal task he needs to handle first.
His cousin has a knife in her hand and death in her eyes.
The Nothing Mage
"There’s nothing there." The words may as well have been a death sentence to young Declan. Without mana, there could be no studying at the sky-piercing Pinnacle Towers, there could be no great monster hunts, and there could be no following in his father’s legendary footsteps.
He’d be a cripple.
But when a terrible accident forces him to flee, Declan learns the true nature of his mana. Just because it doesn’t resonate at any known frequency, doesn’t mean it isn’t magic. Just because he can’t cast the same spells as everyone else doesn’t mean he isn’t a mage. And just because you can’t see something, doesn’t mean it isn’t there.
An age has passed, a blight curses the land, and one hero stands above the rest to restore the balance. Verdan Blacke is an Imperial Wizard, a researcher by preference but soldier by necessity.
Surviving an intense battle, Verdan is cursed by a hex witch in her final moments. Without any good options, Verdan escapes the ever-increasing pain the curse inflicts by performing a self-made stasis ritual. When the spell fades, and he has awoken, Verdan finds a world completely different from the one he left behind. Dark things work in daylight with impunity, once common knowledge is a mystery, and even the nature of magic that humans use has changed.
My Best Friend Is an Eldrich Horror
Good things come to those who wait. Damien Vale didn’t, and he ended up bound to an Eldritch creature from beyond the reaches of space. It has lived since the dawn of time, seen the world born and destroyed countless times, and wants to be called Henry.
Unusual companion or not, Damien was still determined to go to a mage college and study magic. He wants nothing more than to live normal life as a researcher, but if Henry’s true nature is revealed, he’ll be killed.
To top it all off, Damien’s teacher is a madman from the front lines of war, his alcoholic dean suspects something is awry with his companion, and Blackmist might possibly be the worst school in history. Damien has to prevent the end of the world, but he isn’t even sure he’s going to make it through Year One at Blackmist.