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Dissonance
- Fantasy
- Action
- Adventure
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A New World. A Thousand Threats. Welcome to The Continent.
Felix's life on Earth had become a series of dead-end jobs, ruined relationships, and rotating apartments smaller than most postage stamps. By all accounts, even his own, he was a coward. Too afraid to move forward, to take risks. Yet when given the chance to choose between risking his life or walking away from a deadly encounter, he didn't hesitate.
Moments before his untimely demise, Felix was snatched from earth and thrust into a magical world known only as ‘The Continent’. Empowered by the ‘System’, he learns that he can strengthen himself through combat and dedication. To survive he'll have to push himself beyond his limits, or else fall to the monsters all around him.
Levels, stats, and magic. Death is the start of a terrible fate, but if he lives…no one knows what he will become.
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Nicoli GonnellaRelated Powered by prog.fan
One man. Assassin. Caster. A new world. And a Game that is as brutal as it is complex.Michael finds himself in the realm of the Forever Kingdom, with no memory of how he got there and who he is. Even so, he must participate in the Grand Game and forge a new destiny for himself.Dropped into a dungeon of monsters, and strange magics, would you survive in a Game where to lose means death?Alone, and with little more than his wits to aid him, Michael must advance as a player, slay his foes, and gain experience. All while navigating the intrigues around him and discovering his purpose.A world of Powers, Forces, and mysterious factions. A Game with endless opportunities for advancement and power.Join Michael on his epic adventure as he deals with the Game’s challenges, the machinations of the Powers, and the ambitions of his fellow players.
Gods are, generally speaking, not fans of directly putting their fingers on the scale. This is for a variety of reasons, ranging from caution to amusement, but is generally because after a few hundred millennia and enough prayers to fill a hollow Earth, you're bound to learn the art of delegation. Luckily, among the unwashed masses, there exist the exceptional, the gifted, those with the potential to become Heroes.
Useful pawns.
Thus, the Gods adopted a more laissez-faire policy.
Quasi Eludo has been a Hero. He did the whole "save the world” rigmarole, came home, and mulled over his magical journey. It was amazing! A whole lifetime as the destined savior, with magic and monsters, love and adventure, lifelong friendships and heartfelt goodbyes. There was so much, and yet, gone so soon.
It wasn’t enough. It was never enough. He wanted to do it again. And where wants coincide, there's a market, so he sold his services to the lazy, wanton Gods.
Quasi Eludo, Hero for Hire. [No world too big, no quest too small]
Now, after countless subjective centuries of Hero-ing, and several awkward conversations with the IRS, an odd God has come to Quasi with a unique request: Destroy a world, minimum payment of several million dollars on completion.
Quasi sees no reason not to accept.
*$50,000 USD minimum charge plus expenses for all fetch quests. Extermination requests subject to environmental review.