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Mark of the Crijik
- Mystery
- Fantasy
- Comedy
- Action
- Adventure
Pickwick as an Amazon affiliate earns from qualifying purchases.
Andross Silver had a nice life until he was pushed over the side of his building. Reborn into a family that wants to kill him, gifted with a system and armed with determination he rises to the challenges of this strange world.
His only blessing is the Mark of the Crijik, a magical gift from a divine being that bestows great powers onto those that possess it.
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Fight, survive, adapt, and rely only on yourself.That is Derek’s creed, and what's gotten him through the System Integration on Earth.Everything changed when the System came. Cute bunnies and beautiful butterflies became savage killing machines. Then the Invaders arrived with a single goal: to obtain ownership of this new habitable planet.War has raged ever since.None of this mattered much to Derek, aside from making living a little more perilous. He mostly kept to himself. He was the weird guy who owned a cabin that occasionally came into town for a drink and light conversation. After System Integration, that didn’t change much—he only got stronger.After years of fighting monsters and Invaders alone, he’s become quite adept at surviving. Who needs others to get in the way or worry about?Until one day, Derek goes against his better judgement. He decides to lend some help on a mission that doesn’t seem too hard… He should have stuck to being alone…
The gods chose him. He said no.
After his parents died, Alex Roth had one desire: become a wizard. Through hard work, he was accepted into the University of Generasi, the world’s greatest academy of wizardry...
Fate, however, had other plans.
On his eighteenth birthday, he is Marked by prophecy as one of his kingdom’s five Heroes, chosen to fight the Ravener, his land’s great enemy. But his brand is 'The Fool'. Worst of the marks.
Rather than die or serve other Heroes like past Fools, he takes a stand, rejects divine decree…and leaves. With his little sister, his childhood friend, and her cerberus, Alex flees for the university, hoping to research the mystery of the Ravener. He’ll make lifelong friends, learn magic from mad wizards, practice alchemy, fight mana vampires and try to pay tuition.
There’s one small problem. The Mark insists on preventing the Fool from learning and casting spells, while enhancing skills outside of divinity, combat, and spellcraft…
…that is, unless he learns to exploit the hell out of it.
Explore a coming of age magic academy fantasy with a weak-to-strong progression into power, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.