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The Weight Of It All
- Fantasy
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An Affinity. Most humans never get one, but the Goddess gives everyone the opportunity when they turn 16. With an Affinity, humans are given access to their internal energy and Skills. Magical powers that allow you to interact with the world in ways you could never imagine. When Terrence receives his Affinity, he is shocked to discover it has never been seen before within the Kingdom. Worse yet, his Affinity reinforces the thing he was made fun of for his entire life. His weight.
Follow Terrence as he uses his Affinity to progress with the hopes of becoming a Dungeoneer – someone who explores and conquers Dungeons. Discover a unique world where Terrence and his friends learn about their new abilities, their Affinities, AND themselves. Their Skills will grow, and if they work hard enough, they might eventually Rank up!
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J. J. ThornRelated Powered by prog.fan
The apocalypse will be televised!
A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible.
In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground.
The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe.
Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style.
You can't just survive here. You gotta survive big.
You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy.
They call it Dungeon Crawler World. But for Carl, it's anything but a game.
The life of an Infant Demon is a bloody grind to the top. For Salvos, a curious newborn Demon with a penchant for making friends, surviving the swarms of wild Demons in the Netherworld was always going to be a difficult task. She will adapt, gain experience, and evolve to survive this hellish landscape with the help of her sole companion.
But when her companion's life is threatened by a mysterious Demon King, she'll have to do what it takes to save him. Even if it means separating from him and being tossed into an unfamiliar world with Humans, monsters, and a bright blue sky where she is scorned for being born a Demon.
The law of evolution is survival of the fittest, and Salvos will survive.