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Small Medium
- Fantasy
- Action
- Adventure
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Chase Berrymore dreams of adventure, excitement, and getting the heck out of her pastoral halven village. But when adventure finds her, she'll be scrambling to save her family and friends from a necromancer's wrath. Outmatched in almost every way, she'll have to use her wits, charisma, and a bit of divine favor to figure out the path to victory.
Even worse, she'll have to figure out ways to deal with the weird and nigh-immortal beings that call themselves "playas..." And she'll have to do it with the most powerful weapon she has available: words.
Violence is not her forte, but cunning, deception, and careful negotiation with unstable and self-centered sociopaths might just win the day, and save herself and her family from this horrible situation which she is absolutely not to blame for in the slightest.
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Andrew SeipleRelated Powered by prog.fan
Mark Castle loves horror movies. But when he died in the hands of a cult, he is reincarnated and forced to become a dungeon core…
And makes his domain as a lonely cabin in the woods. With newfound powers, he starts his revenge on the people who murdered him.
Utilizing all the tropes and monster manuals of his favorite horror books and movies, Mark sets up a simple rule: lure unwitting victims into the cabin, kill them off one by one, and feed his core with their souls. If anyone is lucky enough to survive until dawn, he rewards them with treasure...and their lives.
But as Mark feeds and grows, the people who hunger for his unique power begin to take notice, and Mark is in even more danger than he imagined.
How long will it take for a murdered thief to distill into something monstrous? In this story the darkness only grows stronger, and its reach only grows wider as it expands by devouring the life that surrounds it. This is a dark fantasy where evil is a where, not just a who that focuses on slow progression, undeath, and atmospheric storytelling.