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The Primal Hunter
- Fantasy
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On just another average day, Jake finds himself in a forest filled with monsters, dangers, and opportunity...
It was a day like any other when suddenly the world changed. The universe reached a threshold humanity didn’t even know existed, and it was time to finally be integrated into the vast multiverse. A place where power is the only thing anyone can truly rely on.
Jake, a seemingly average office worker, finds himself thrust into this new world. Into a tutorial filled with dangers and opportunities.
His new reality should breed fear and concern. His fellow coworkers falter at every turn. Jake, however, finds himself thriving.
Perhaps... This is the world Jake was meant to be born in.
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ZogarthRelated Powered by prog.fan
A New World. A Thousand Threats. Welcome to The Continent.
Felix's life on Earth had become a series of dead-end jobs, ruined relationships, and rotating apartments smaller than most postage stamps. By all accounts, even his own, he was a coward. Too afraid to move forward, to take risks. Yet when given the chance to choose between risking his life or walking away from a deadly encounter, he didn't hesitate.
Moments before his untimely demise, Felix was snatched from earth and thrust into a magical world known only as ‘The Continent’. Empowered by the ‘System’, he learns that he can strengthen himself through combat and dedication. To survive he'll have to push himself beyond his limits, or else fall to the monsters all around him.
Levels, stats, and magic. Death is the start of a terrible fate, but if he lives…no one knows what he will become.
The apocalypse will be televised!
A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible.
In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground.
The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe.
Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style.
You can't just survive here. You gotta survive big.
You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy.
They call it Dungeon Crawler World. But for Carl, it's anything but a game.