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He Who Fights with Monsters
- Fantasy
Pickwick as an Amazon affiliate earns from qualifying purchases.
Jason wakes up in a mysterious world of magic and monsters.
It’s not easy making the career jump from office-supplies-store middle manager to heroic interdimensional adventurer. At least, Jason tries to be heroic, but it's hard to be good when all your powers are evil.
He’ll face off against cannibals, cultists, wizards, monsters...and that’s just on the first day. He’s going to need courage, he’s going to need wit, and he’s going to need some magic powers of his own. But first, he’s going to need pants.
Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
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ShirtaloonRelated Powered by prog.fan
A world abandoned by the gods, mystifying cosmic forces, unimaginable power for those willing to ascend, and a hero who would rather... go fishing???
When summoned to a fantastical world and granted powers by a broken System, most freshly minted protagonists would strap on their big-boy boots and get ready for their stats to start climbing. But Fischer isn’t like most MCs. In fact, he doesn’t want to be a hero at all.
Fame? Fortune? Power? He had enough of all that in his old life. Discovering forbidden fishing techniques and petting every cute animal that comes within scritching distance? Now that’s a good time.
Unfortunately for Fischer, cosmic forces rarely care for mortal feelings. He’s hounded on all sides by inept cults, conspiring nobles, and more magical misunderstandings than those of a preteen relationship. Even his dutiful pet crab is firing energy blades like an anime antagonist.
So grab your fishing rod, fetch a good snack, and pet your dog for me. The catch of a lifetime awaits!
The apocalypse will be televised!
A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible.
In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground.
The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe.
Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style.
You can't just survive here. You gotta survive big.
You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy.
They call it Dungeon Crawler World. But for Carl, it's anything but a game.