Where to Read
WebsiteA Practical Guide to Evil
- Fantasy
Catherine Foundling has a plan.
She'll join the Legions of Terror that occupy her homeland and work her way up the ladder until she can effect the kind of changes the former Kingdom of Callow so badly needs. Yet after a night gone from bad to worse she is offered a once-in-a-lifetime opportunity by the right hand of the Empress, the infamous Black Knight: to become his apprentice and learn the business of villainy from one of the most dangerous men in Creation. It’s probably a trap, but when has that ever stopped her? For the sake of the land of her birth, she is more than willing to get her hands dirty. They say the first step on the path to the Tower is the hardest.
Considering the amount of people already trying to kill her, ‘they’ might have a point.
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ErraticErrata (David Verburg)Tags
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Tristan Abrascal is a thief, one of many making their living under the perpetual twilight of the greatest city in all of Vesper. Quick wit and a contract with a capricious goddess have always kept him one step ahead, until one night he crosses a line by accident that burns all the bridges he had left. But not all is lost, as his mentor offers a way out of peril that turns out to be more than a simple escape.
It is also an opportunity to get even with the infanzones, the nobles he’s lived under all his life, and it so happens that Tristan has a full ledger’s worth of scores to settle with them.
Lady Angharad Tredegar has fled halfway across the world, leaving behind a ruin of a life: her family butchered by a ruthless enemy, their estate torched and their nobility revoked. Yet no matter how far she flees the blades of assassins follow, and she finds herself growing desperate for any protection. She has one relative left to call on, her estranged uncle, but she finds that the safety he offers comes at a cost.
Angharad has sworn revenge, however, and her honour will allow for no compromise. She will do what she must to survive so that one day bloody vengeance can be visited upon her enemies.
The paths of the two take them to the doorstep of the Watch, but for desperate souls like them enrolment is a lost cause. They will have to do it the hard way instead, by surviving the trials on the isle known as the Dominion of Lost Things.
Where every year many go, and few return.
Casting necromancy without ever learning how isn't supposed to be possible. A starving orphan girl named Vita is somehow managing it anyway, and she's not sure if this is going to be the solution to her life's problems or a horrifying, spiraling mess into problems she can't even conceive.